Are you ready to try your hand at programming games  using C#? "Beginning C# Game Programming" is your ideal introductory  guide—designed to jumpstart your experience with C# and DirectX 9. It  includes the fundamental topics you’ll need to know and covers  additional topics that you’ll find helpful along the way. Begin with a  comprehensive look at programming with C#—from the basics of classes to  advanced topics such as polymorphism and abstraction. Then it’s on to  DirectX 9 as you learn how to create a basic framework and a Direct3D  device. You’ll also cover DirectSound and DirectInput. Put your newfound  knowledge to the test as you program a complete game! 
Provides true beginners with the programming skills they need to create  games using C#. 
Shows readers how to combine C# with DirectX 9. 
Covers comprehensive game development topics, including sound and  graphics. 
Comes complete with Q&As, extensive end-of-chapter exercises, and a  CD to reinforce self-practice and learning. 
About the Author
Ron Penton is an independent programmer with a primary interest in  computer games. He began using GW-BASIC in 1989, moved on to Visual  Basic 4 in 1995, QBasic in 1996, and learned C++ in 1997. Ron began  working on his degree in 1998 at the Rochester Institute of Technology,  and is working on completing his Bachelors in Computer Science at the  University of Buffalo. Ron contributed a chapter in the book titled  "Game Programming All in One" published by Premier Press. 
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Beginning C# Game Programming (with source code)
Labels: C++/C#