Interactivity—the unique feature that sets games  apart from other forms of entertainment. The power of interactivity lies  in the programming that occurs behind the scenes. If you’re ready to  jump into the world of programming for games, "Beginning C++Game  Programming" will get you started on your journey, providing you with a  solid foundation in the game programming language of the professionals.  As you cover each programming concept, you’ll create small games that  demonstrate your new skills. Wrap things up by combining each major  concept to create an ambitious multiple player game. Get ready to master  the basics of game programming with C++! 
About the Author
Michael Dawson, from Santa Monica, CA, is a professional writer and has  worked as a programmer and game industry designer and producer. He is  the author of "Python Programming for the Absolute Beginner" (Premier  Press, 1592000738), which teaches newcomers programming by using games  as examples. Mike earned his Bachelor’s Degree in Computer Science from  the University of Southern California and has worked as a programmer for  a large Internet services company. He also has experience in the  television industry as a staff writer for a popular sitcom. 
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Beginning C++ Game Programming (Repost)
Labels: C++/C#