Well before Ajax and Microsoft's Windows Presentation Foundation hit the  scene, Macromedia offered the first method for building web pages with  the responsiveness and functionality of desktop programs with its  Flash-based "Rich Internet Applications". Now, new owner Adobe is taking  Flash and its powerful capabilities beyond the Web and making it a  full-fledged development environment.
Rather than focus on  theory, the ActionScript 3.0 Cookbook concentrates on the practical  application of ActionScript, with more than 300 solutions you can use to  solve a wide range of common coding dilemmas. You'll find recipes that  show you how to:
* Detect the user's Flash Player version or  their operating system
* Build custom classes
* Format dates  and currency types
* Work with strings
* Build user  interface components
* Work with audio and video
* Make  remote procedure calls using Flash Remoting and web services
*  Load, send, and search XML data
* And much, much more ...
Each  code recipe presents the Problem, Solution, and Discussion of how you  can use it in other ways or personalize it for your own needs, and why  it works. You can quickly locate the recipe that most closely matches  your situation and get the solution without reading the whole book to  understand the underlying code. Solutions progress from short recipes  for small problems to more complex scripts for thornier riddles, and the  discussions offer a deeper analysis for resolving similar issues in the  future, along with possible design choices and ramifications. You'll  even learn how to link modular ActionScript pieces together to create  rock-solid solutions for Flex 2 and Flash applications.
When  you're not sure how ActionScript 3.0 works or how to approach a specific  programming dilemma, you can simply pick up the book, flip to the  relevant recipe(s), and quickly find the solution you're looking for.
http://rapidshare.com/files/11155303/OReilly.ActionScript.3.0.Cookbook.Oct.2006.chm
ActionScript 3.0 Cookbook
Labels: Actionscript